The Convergence Era: How Platform Boundaries Are Dissolving in Gaming
The Convergence Era: How Platform Boundaries Are Dissolving in Gaming The End of Walled Gardens For four decades, the video game industry operated on a model of deliberate fragmentation. Sony, Microsoft, and Nintendo built competing hardware platforms, each with exclusive titles designed to drive console sales. PC gaming existed in parallel, while mobile remained a separate universe entirely. This walled garden approach generated predictable revenue streams through licensing fees, platform royalties, and exclusive content deals. 2026 marks the decisive break from this model. Microsoft's Xbox ecosystem now spans consoles, PCs, cloud streaming, and even PlayStation consoles...






